Defend the Statue from the Rogue Noobs

This one's my latest project, which I am very proud to say that most of it is almost complete! All that remains is the NPC system, and the outcomes (win, lose)!


Information about the game is given below.


Gameplay

The gameplay of Defend the Statue from the Rogue Noobs, or simply DTSFTRN, is a game where, you guessed it, have to defend the statue from the rogue noobs. This game was originally going to support multiplayer, but due to ROBLOX and their publishing restrictions, I'm locked to requiring 500 active 16+ players playing my game in a 1 month timespan. We all know that's not going to happen. Anyway, the game now will have noobs of different classes, such as Default, Engineer, Trapper, Demolitionist, and Commander to try and get through your fortress which protects the golden statue!


Place parts, and configure them to apply effects such as Burning, Electricity, or Poison to any noob that passes it's way. These parts may also be used as defense, and you may create fortresses to stall noobs from capturing the statue. After all, that's your only purpose in this war. The MEGA WALL is one of my favorite strategies, creating countless layers of walls to block Noobs from entering. This is a good strategy, but the Demolitionist and Commander classes will easily wreck this defense strategy. So, I recommend not using it in the end-game.


Classes

Classes are what define the backbone of the game, they are what makes the NPCs unique. Honestly, I didn't really have any ideas for what I should've added here, and only added this to make my website look professional, neat, clean. Sorry for the waste of bytes!

An image of all the classes are given below!


Strategies